Story Arcs: Difference between revisions

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<h3>1st Level</h3>
<h3>1st Level</h3>
Tier 1 Fledgling Adventurers
<h4>Tier 1 Fledgling Adventurers</h4>


Establishing the world, beginning in the town of [[Rox]]
Establishing the world, beginning in the town of [[Rox]]
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[[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]].
[[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]].
<h3>5th Level</h3>
<h3>5th Level</h3>
Tier 2 Adventurers
<h4>Tier 2 Adventurers</h4>


If the [[naked nords]] haven't been dealt with, make sure they do at this level.
If the [[naked nords]] haven't been dealt with, make sure they do at this level.
<h3>6th Level</h3>
<h3>6th Level</h3>
<h3>7th Level</h3>
<h3>7th Level</h3>
The druid from 4th level is able to transport the party via plants. The party can contact him with Sending.
The druid from the 4th level event is able to transport the party via plants. The party can contact him with Sending.
<h3>8th Level</h3>
<h3>8th Level</h3>
[[Balthazar's Fury]] begins having earthquakes, with the smoke appearing to sputter.
[[Balthazar's Fury]] begins having earthquakes, with the smoke appearing to sputter.
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<h3>10th Level</h3>
<h3>10th Level</h3>
<h3>11th Level</h3>
<h3>11th Level</h3>
Tier 3 Heroes
<h4>Tier 3 Heroes</h4>
<h3>12th Level</h3>
<h3>12th Level</h3>
<h3>13th Level</h3>
<h3>13th Level</h3>
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<h3>16th Level</h3>
<h3>16th Level</h3>
<h3>17th Level</h3>
<h3>17th Level</h3>
Tier 4 Legends
<h4>Tier 4 Legends</h4>


Campaign should be reaching a conclusion.
Campaign should be reaching a conclusion.

Revision as of 21:31, 29 September 2021

1st Level

Tier 1 Fledgling Adventurers

Establishing the world, beginning in the town of Rox

The party is able to fight goblins, investigate a murder, etc.

2nd Level

The Abandoned Stronghold is mentioned to the party as a potential base of operations.

3rd Level

Haunted Woods comes to their attention, just east of the stronghold.

4th Level

A Druid's Blessing becomes available. The party hears rumors of fires on the Verdant Coast.

5th Level

Tier 2 Adventurers

If the naked nords haven't been dealt with, make sure they do at this level.

6th Level

7th Level

The druid from the 4th level event is able to transport the party via plants. The party can contact him with Sending.

8th Level

Balthazar's Fury begins having earthquakes, with the smoke appearing to sputter.

9th Level

Balthazar moves to avenge the culling of the hounds. First with Joko, then on to Khilbron The party can join his forces for a war campaign through the desert, or they can resume adventure life. (adventure life preferred)

10th Level

11th Level

Tier 3 Heroes

12th Level

13th Level

14th Level

15th Level

16th Level

17th Level

Tier 4 Legends

Campaign should be reaching a conclusion.

18th Level

19th Level

20th Level