Story Arcs: Difference between revisions
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[[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]]. | [[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]]. | ||
<h3>5th Level</h3> | <h3>5th Level</h3> | ||
If the [[naked nords]] haven't been dealt with, make sure they do at this level. | |||
<h3>6th Level</h3> | <h3>6th Level</h3> | ||
<h3>7th Level</h3> | <h3>7th Level</h3> | ||
Revision as of 19:46, 29 September 2021
1st Level
Establishing the world, beginning in the town of Rox The party is able to fight goblins, investigate a murder, etc.
2nd Level
The Abandoned Stronghold is mentioned to the party as a potential base of operations.
3rd Level
Haunted Woods comes to their attention, just east of the stronghold.
4th Level
A Druid's Blessing becomes available. The party hears rumors of fires on the Verdant Coast.
5th Level
If the naked nords haven't been dealt with, make sure they do at this level.
6th Level
7th Level
8th Level
Balthazar's Fury begins having earthquakes, with the smoke appearing to sputter. The druid from 4th level is able to transport the party via plants. The party can contact him with Sending.
9th Level
Balthazar moves to avenge the culling of the hounds. First with Joko, then on to Khilbron The party can join his forces for a war campaign through the desert, or they can resume adventure life.