Story Arcs: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
<h3>1st Level</h3> | |||
Establishing the world, beginning in the town of [[Rox]] | |||
The party is able to fight goblins, investigate a murder, etc. | |||
<h3>2nd Level</h3> | <h3>2nd Level</h3> | ||
[[The Abandoned Stronghold]] is mentioned to the party as a potential base of operations. | [[The Abandoned Stronghold]] is mentioned to the party as a potential base of operations. | ||
<h3>3rd Level</h3> | <h3>3rd Level</h3> | ||
[[Haunted Woods]] comes to their attention, just east of the stronghold. | |||
<h3>4th Level</h3> | <h3>4th Level</h3> | ||
[[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]]. | [[A Druid's Blessing]] becomes available. The party hears rumors of fires on the [[Verdant Coast]]. | ||
| Line 10: | Line 13: | ||
<h3>8th Level</h3> | <h3>8th Level</h3> | ||
[[Balthazar's Fury]] begins having earthquakes, with the smoke appearing to sputter. | [[Balthazar's Fury]] begins having earthquakes, with the smoke appearing to sputter. | ||
The druid from 4th level is able to transport the party via plants. The party can contact him with Sending. | |||
<h3>9th Level</h3> | <h3>9th Level</h3> | ||
Balthazar moves to avenge [[the culling of the hounds]]. First with [[Joko]], then on to [[Khilbron]] | |||
The party can join his forces for a war campaign through the desert, or they can resume adventure life. | |||
<h3>10th Level</h3> | <h3>10th Level</h3> | ||
<h3>11th Level</h3> | <h3>11th Level</h3> | ||
Revision as of 18:27, 29 September 2021
1st Level
Establishing the world, beginning in the town of Rox The party is able to fight goblins, investigate a murder, etc.
2nd Level
The Abandoned Stronghold is mentioned to the party as a potential base of operations.
3rd Level
Haunted Woods comes to their attention, just east of the stronghold.
4th Level
A Druid's Blessing becomes available. The party hears rumors of fires on the Verdant Coast.
5th Level
6th Level
7th Level
8th Level
Balthazar's Fury begins having earthquakes, with the smoke appearing to sputter. The druid from 4th level is able to transport the party via plants. The party can contact him with Sending.
9th Level
Balthazar moves to avenge the culling of the hounds. First with Joko, then on to Khilbron The party can join his forces for a war campaign through the desert, or they can resume adventure life.